Warcrow Factions: Which Army Should You Start With?
Which Warcrow faction should you start with? The one whose models you most want to paint, then its Action Pack. Each Warcrow Action Pack is ten miniatures that make a starting warband for one faction and later expand it, so the first box is never wasted. Below is a quick tour of the factions to help you choose.
New to the game itself? Start with our Warcrow beginner's guide, then come back here to pick a side.
What are the Warcrow factions?
Warcrow is Corvus Belli's 28mm fantasy battle game, set in the world of Lindwurm. Its nations include the Hegemony of Embersig, the Northern Tribes, the Syenann, Feudom and the Scions of Yaldabaoth, and each one looks and plays differently.
Is the Hegemony of Embersig good for beginners?
It is the classic place to start. The Hegemony is the disciplined, heavily armored army of Warcrow: ordered ranks of shieldmen backed by support troops and named heroes. The Hegemony Action Pack is ten plastic miniatures, including four Black Legion Bucklermen (a sergeant among them), a Frostfire Herald, a War Surgeon, two Pioneers, and the heroes Dragoslav Bjelogric and Lady Telia. Lots of armor plate makes it a forgiving army to paint, and a good metallic set does most of the work.
Who should play the Northern Tribes?
Players who want to close the distance. The Northern Tribes mix brute strength with battlefield magic, and the Northern Tribes Action Pack brings four Hunters (with their sergeant), an Evoker, a Wisemane, an Alborc, Njord, The Merciless and two Skin Changers. Fur, leather and rough iron reward speed more than precision, so a brown triad and a wash carry much of the army.
What are the Syenann like?
The Syenann are the forest people of Lindwurm, and their Syenann Action Pack gathers a Druid, the Protectors of the Forest with their sergeant, the heroes Ynyr Daa Lainn and Lioslaith Coic Caledhee, an Aoidos and two stealthy Shadows of the Yew, ten plastic miniatures with eight double sided game cards. For a centerpiece, the Moss Hermit is a single massive miniature built for area denial: it pushes enemies out of scoring positions and stays on the table as terrain after it falls. Organic surfaces and skin make the Syenann the most demanding of these armies to paint, and the most rewarding.
What about Feudom and the Scions of Yaldabaoth?
Both arrive together in the Song of the Dormant Battle Pack, a complete two player battle in one box: the devout warriors and priestesses of Feudom against the returning heirs of a silenced empire. It holds 14 miniatures split between the two sides, with dice, cards, scenery, tokens and a gaming mat. The Scions grow from there with units like the Harvesters, two elite elven riders that force failed Willpower checks into outright flight.
Can't decide? Start with a two player box
If you and a friend are starting together, a battle pack gives you both sides at once. Song of the Dormant is the two player box, Feudom against the Scions of Yaldabaoth, with 14 miniatures, dice, cards, a game mat, terrain and a learn to play booklet.
Otherwise, two honest tips. Pick on looks: the army you find most beautiful is the one you will finish painting and keep playing. And think about how you like to win: hold the line with the Hegemony, rush in with the Northern Tribes, or outmaneuver with the Syenann.
How do you get a Warcrow army table ready?
Warcrow warbands are small enough to paint properly, and there is no shame in speed either. Our guide to painting your first army fast with Speedpaint walks through the method. For the straps, packs and buckles that cover almost every Warcrow model, the AK 3G Leather and Buckles Set puts leather base, highlight and shade with brass and steel in six bottles. The Warcrow scenery bases, like the 30mm Hegemony Scenery Bases, match each army to its ground, and Milliput Standard fills the gaps that multi part models leave.
Pick your banner, grab its Action Pack, and march for Lindwurm. Every faction is in the Warcrow collection.





